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Holy Army of Unitology

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Holy Army of Unitology Empty Holy Army of Unitology

Post  BERGUTTI Mon Oct 03, 2011 4:36 pm

Army Make-Up:
Note: Change prices as needed to adjust for unit strength kyle! The Pulse rifle is type 1 unless stated which doesnt have a secondary fire(Well in Dead space this variant has the 360 area attack that I felt would be counter productive if my troops deployed that in mass).

All infantry is equipped with the Military Suit as standard armor and a Fully Automatic Divet Pistol as a backup weapon. The holy standard bearer has 50 combat soldiers and then the overseer that serves as the propaganda officer for my forces.

Also I found where the Ascendance class carrier was hidden, I knew I fucking did it. It's bolded now.

I am finished.

Infantry
(02)[125]Militia Crusader's- Equipped with the SWS Motorized Pulse Rifle and light body armor these troops are cheap and not very well trained. Their training is reflected in their equipment, adequate but not enough to stand up to a fully equipped military unit.

(06)[50]Crusader Infantry – Equipped with the standard Issue SWS Pule Rifle type 3(Grenade Launcher) and the Military suit(No Stasis/Telekenesis this is inferred from now on). They are a mix of well trained troops that are fervent believers in Unitology, they have a good armor and training.

(11)[20]Devout Missile Infantry – Equipped with the SWS Pulse Rifle and missile launcher to take on enemy armor/aircraft. The missile launcher has a lock on capability and uses plasma energy that expands rapidly on contact with a hard surface. This can be set for a remote detonation to effectively spray a area with plasma energy.

(11)[12]Hand of God Mortar Team - Equipped with the SWS Pulse Rifle and a LRPS mortar that fires a charged shot of plasma that detonates over the targeted area sending plasma energy into enemy combatants. It is very effective against infantry due to it's area effect.

(09)[4]Seeker Team - Equipped with a Seeker Rifle to serve as a long range anti-infantry unit. They are very accurate and effective at a range, they also serve as a advanced reconnaissance team.

(08)[10]Divine Healers –Equipped with a SWS Pulse Rifle type 2(Flechette shotgun secondary fire) these medics serve as the front-line aid for the armies of Unitology. The can treat the wounds of other soldiers and improve their chances of survival during combat situations.

(10)[40]Devout Combat Technicians – Equipped with a SWS Pulse Rifle type 2 these mechanics are capable of making fortifications, bridges and other structures. They excel at repairing vehicles and maintaining the average soldiers equipment, they can mend damage armor for troops.

(12)Mechanized Infantry – Cost 12, Size Mixed, Type Mixed (2 Crusader Infantry, 2 APC)

(08)[51]Holy Standard Bearer - This unit of highly trained soldiers is given the role of increasing allied unit's morale just by it's presence. The unit is lead by a overseer experienced in combat duty and military tactics, the holy presence of this Officer increases their will to fight. The soldiers of the unit use a SWS Pulse Rifle type 3 and wear a advanced version of the Military suit that has more armor.

Armor/Vehicles
(12)[10]Holy Light Tank – A lightly armored tank that is very mobile but suffers due to it's lack of protection, it features a coaxial plasma turret and a main gun that can fire shots of concentrated plasma. It's crew is aided by a advanced optics system for increased accuracy.

(18)[8]Pontiff Medium Tank – This tank comes with standard armor and is a moderately mobile vehicle. It has two side-mounted plasma grenade launchers, a coaxial machine gun, and a main gun that fires a strongly concentrated plasma shot that excels at melting straight through armor.

(24)[5]Divine Justice Heavy Tank – A heavily armored tank that can take and dish out massive amounts of damage. It is slower due to it's heavier armor and weapon systems. It comes with two side mounted plasma turrets, a Anti Air missile launcher, and it's main barrel that fires a even stronger plasma shot. It is a force to be reckoned with.

(14)[5]Triumphant APC - A mobile troop carrier that can serve not just as a mobile troop transport but as a effective support vehicle. It is armed with a coaxial plasma turret that can lay down effective anti-infantry fire.

(16)[3]Shinning Light IFV – This vehicle can carry infantry and provide vital combat assistance. It is armed with two anti-infantry plasma turrets as well as a plasma mortar that can fire concentrated and scattered plasma shots.

(03)[15]Militia Technical – Cost 3, Size Medium

(01)[6]Dirty Pick-up Truck – Cost 1, Size Medium

(06)[3]Holy Surveyor– A extremely mobile scout that can cover large amounts of distance very quickly, it acts as a scout for unitologist forces. It relays information on enemy movements to commander's while staying out of combat itself.

(15)[1]Mobile Base – Cost 15, Size Large

(08)[1]Mobile Radar – Cost 8, Size Medium

(15)[2]Glorious Scud Vehicle – Cost 15 Size Medium

Artillery
(22)[5]Unending Fire Artillery (Plasma) – Uses plasma as it's main weapon, it melt through the thickest armor and cause massive area damage.It has two modes of fire concentrated plasma shot is used to destroy enemy armor while scattered plasma shot detonates above the enemy spraying them with plasma, both variants continue to burn the impact area afterwards.

(12)[1]Laser Anti-Munitions Artillery – Cost 12, Size Medium

(12)[1]Divine Railgun – Cost 12, Size Large

(08)[1]Holy Bombard SAM Artillery – Cost 8, Size Medium

(08)[1]Thistle SAM AA – Cost 8, Size Medium

(07)[1]Mobile Point Defense – Cost 7, Size Medium

(06)[1]Mobile Anti-Tank – Cost 6, Size Medium

Air
(08)[1]Seer of the Skies – A scout drone that can pinpoint enemy combatants amongst the chaos of the battlefield, it marks the co-ordinates of enemy armor for air support.

(15)[1]Armed Intervention – A drone that fires missile on enemy targets it identifies, the missile detonates and turns into plasma before impact for maximum damage.

(20)[10]Holy Angel – The standard fighter of the unitologist Air force, it employs auto-targeting missiles that devastate enemy air power as well as Heavy Pulse Rifle machineguns that serves as a alternative weapon.

(20)[3]VTOL Ascendant - A advanced fighter that can deploy in many areas without airfields, it can hold position and provide cover fire with it's Heavy Pulse rifle machineguns. It can also use missiles against enemy air craft.

(20)[5]Angel of Zion – A multirole fighter that used missiles that can both be fired at enemy air craft and ground targets, it also come equipped with a Heavy Pulse rifle machinegun that adds to it's destructive power.

(25)[10]Deliverance class Bomber – A bomber that uses plasma as it's primary weapon, it can cause fires in infrastructure due to plasma's nature. It scorches the earth even after the initial contact making it effective at roasting armor crews within their vehicles.

(45)[5]Arial's Bomber – A heavy class bomber that uses plasma to scorch enemy armor and infantry. It is very effective against infrastructure due to the immense heat produced by it. It is considerable more effective than the Deliverance class bomber.

(22)[1]Aeolus of the Sky – A extremely effective gunship plane that uses plasma as it's main weaponry, it also has Heavy Pulse Rifle turrets for infantry. It can melt through the armor of enemy vehicles and kill the crew inside.

(12)[1]Refuel/Radar Plane – Cost 12, Size Medium

(15)[1]Spy Plane – Cost 15, Size Medium

(18)[5]Icarus class Gunship –Serves as a replacement for the Attack helicopter in the Unitologist Air Force, it can transport troops and deploy them effectively. It is armed with two tri-barreled Pulse gatling guns, three dual clusters of rockets on each wing, and a communications jamming device.

(07)[5]Freight Helicopter - cost 7, Size medium

(08)[5]Freight Transport – Cost 8, Size medium

Orbital
(35)[1]Odin's eye – A spy satellite that orbits around the planet its deployed on and gathers tactical data for unitologist commanders, it features upgraded optics that make it more effective at spotting enemies. It has no combat capabilities and is mainly used to gather information regarding enemy positions and movements, as well as enemy troop details.

(175)[1]Severance Satellite – This Laser Anti-Sat can take out enemy satellites that are in orbit as long as they are within range, it is very effective at it's job.

(200)[1]Impact Satellite – A kinetic kill-sat that can crush enemy forces with kinetic energy rather than a laser or plasma based weapon, death is almost instantaneous.

(450)[1]Ascendance class Carrier- This carrier is very versatile and can carry many men(6000) aboard it's 12 Hangar Bays. It is armed with 15 High powered Plasma Turrets, 55 AA batteries, and two plasma torpedo tubes. It has armor that is 110cm(Tungsten Carbide) and is nearly 1500m in length.

(165)[1]Singularity class Corvette-This ship is equipped with 25 AA batteries, and 6 high powered Plasma turrets capable of ship to ship combat. It can carry around a hundred men and is extremely hard to detect on radar, it has 30cm armor(Tungsten Carbide). It is 250m in it's length.

(175)[1]Typhoon class Frigate-This standard vessel of the Unitologist fleet is equipped with one plasma torpedo tube, 8 high powered Plasma turrets, and 30 AA batteries. It's armor is 100cm(Tungsten Carbide) thick, it can carry 750 troops and has two hangar bays. It is 525m in it's length.

(225)[1]Armageddon class Destroyer-The standard destroyer of the Unitologist fleet has 10 high powered plasma turrets, 40 anti air batteries, and a plasma torpedo tube. It's armor is 130cm(Tungsten Carbide) thick and has four hangar bays. It is 725m in length and can carry 1200 men.

(275)[1]Transcendence class Cruiser- The cruiser of the Unitologist fleet is equipped with 12 high powered Plasma Turrets, 35 AA batteries, and one plasma torpedo tube. It has armor that is 185cm(Tungsten Carbide) thick and has four hangar bays. It can carry 1000 troops and it is 1200m in length.

(800)[1]Convergence Class Dreadnaught-This massive ship is extremely well armed and armored, it has 50 high powered plasma turrets, 125 Anti Air Batteries, and 3 Plasma Torpedo tubes. It can carry 15,000 men and it has 25 hangars. It's armor is 250cm of Tungsten Carbide and it is 2500m long.
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Post  Ruski Sat Oct 08, 2011 12:22 am

Prices have been set.
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Post  BERGUTTI Sat Oct 08, 2011 4:42 pm

Ruski wrote:Prices have been set.
Holy Army of Unitology 961-aww-yeah
Oh Wait Im broke XD.
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